[updreceive] doesn't work in Max6 Runtime & Application(.exe) on Windows

karappo_mio's icon

Hi,
I would like to build Application(.exe) which includes [udpreceive] object on Windows 7.
When I run my patch in Max 6, it worked.
But When I built Application(.exe) , it didn't work.
And when I tried to run same patch in Max6 Runtime, it didn't work...([udpreceive]' s color became brown..)
Is it bug on Max 6 for windows ?

On Mac, [udpreceive] object worked in Max6 & Max6 Runtime & Application format(.app).

I upload very simple patch includes [udpreceive].

And this is my Max6 patches we developed.
https://github.com/altosc/midibridge_for_flickpad
( It is MIDI brigde applicatioin for our iOS Application "ALT OSC")
http://altosc.com/

Any help would be greatly appreciated.
Thanks.
mio

4157.udpreceive.maxpat
Max Patch
karappo_mio's icon

Hi,
I could build Application which includes [udpreceive] on Max5 (win7) !

I think this is bug of Max6 (windows) ...

Thanks.

nabz1337's icon

Same issue here, built an .exe with max6 on a win7 pc; gave it to another win7 pc user (without max6 licence, but should not matter since I build an app, right?), does not work... some objects show "brown", just like when you don't have an external...