Video randomizer triggered by sound.
Hey,
I am definitely a max beginner. And I am very lost.
Basically, I'm trying to build a patch, that has 6 videos playing at once, hooked up to a low pass filter, and any time it goes over the low pass filter cutoff, I want the pwindow to show a different video at random.
Result being a very glitchy random video that goes to the beat of the song.
How the hell do I do this.
Make a jit.gl.videoplane.
Create 6 movie objects.
Use a gswitch with 6 inlets. Plug them all into the gswitch. Plug the output into jit.gl.videoplane.
Make a random 6 object.
Convert the audio signal with snapshot~ into a float.
Plug that into the past object ( define a threshold like 0.8 )
Plug the output of past into the random object.
This will trigger the gswitch to pick a random movie when the threshold of past is crossed.
Thank you!!!!!!!