what is the time unit of jit.anim.path?
what is the time unit of the rate in real world? like...how to make an object to finish one path in exact one minute? thanks....
the time values are in seconds, so if you want a minute path, make sure the final path point time value is 60 (with timemode absolute enabled).
alternatively you can ignore the time values and animate using either eval (0 to 1) or evallength ( 0 to path length, will animate at a constant speed across the path regardless of distance between path points)
Wow! thank you very much!