Where can I find tutors for max?

Blair's icon

Hey guys I am still very new to max and I keep running into problems, where can I find a teacher? And what is the going rate like? Thanks :)

👽'tW∆s ∆lienz👽's icon

Hi Blair, no worries (you also chose FFT to start with :D, it's one of the most difficult areas for anyone to understand... but a good indication you also gravitate towards the cutting-edge, respect! :D)
Cycling74 has created a 'Certified Trainer' program somewhat recently, and it's probably best to find one in your area from this page and email them directly to inquire about their going rate, being a certified trainer puts them in a position to establish the fairest and most-trustworthy offerings:
https://cycling74.com/certified-trainers
(^that page is also available via the link located at the bottom of most pages on this site)

hope it helps 🍻

MakePatchesNotWar's icon

People pick up a hammer to learn construction but immediately want to build a 3-story house. I guess you could but it's gonna take a lot of patience, dedication and time. Disclaimer: i don't actually do hammer but you get the idea...

Just start slow and start going from there. Get familiar with the tool, just play around for a bit and see where it leads you.

Blair's icon

thanks Raja! I had a bit of experience in puredata

LUVULONGTIME
That's what I have been doing haha, I have like 3 or 4 bugs that I'm stuck on though and a lot of them are stemming from my lack of understanding of the switch object. Sometimes it works and other times it doesn't. And I could spend 6 hours trying to figure it out or I could get someone with more of an idea to fix it for me and explain their debugging process and how to avoid it etc which might be a faster way to learn.

MakePatchesNotWar's icon

Break the issue down and isolate the problem. Just play with the patch untill you understand what the object does and add it to your "toolbox" called Max/msp. This way you'll collect solutions which you can apply to questions/problems/projects.

Also a huge (and i mean huge) resource is the forum. Start digging the forum for questions and ask yourself how you would've approached the same question and take a look at the solutions posted. Thinking back i think this contributed most to my understanding of Max.

Max Patch
Copy patch and select New From Clipboard in Max.

👽'tW∆s ∆lienz👽's icon

stemming from my lack of understanding of the switch object

one of the objects that helped me most with Max when i first started was using the 'trigger' object to control things like 'switch', before that, i had trouble thinking around the 'order of operations' of everything(it's the same as in PD: 'trigger' allows you to clearly see/control order-of-messaging, for example, you can open up 'switch' to a specific inlet first before sending things through more easily with the 'trigger'/'t' object)
here's a patch that can help explain further:

Max Patch
Copy patch and select New From Clipboard in Max.

(it's a weird environ for sure, you have to get to know all these stupid names for different objects... for example, i don't especially like having to think of the word 'uzi' (and as a result, call to mind the Israeli Military-Industrial complex that invented a submachine gun from which this Max object gets its name), everytime i want to iterate through things at high priority... so much toxic-masculinity in this one little thing, but it's become a quintessential part of my usage of Max now 🤷🙄)

Roman Thilenius's icon

i would also bet that your "switch" problem is releated to order. message order and how to use triggers is completely different between max and pd.

in max, everything is left to right no matter when you patched it, and only when you break this rule - or when the left to right is in danger from moving objects around - you use [t].

Blair's icon

Thank you guyss!