Jon Williams -
Hi Rob, March 31 was a busy day around here. The timestamps now show you posted 3 hours before and an hour after I did that day. I just...
5
little_wizard -
When I specify parameters other than the color (position, scale, rotatexyz) to a jit.gl.multiple linked to a jit.gl.gridshape, it happens...
17
SpyRoX -
Hi, I ran some additional tests and it seems that the presence of UI elements does not affect my patches. They are probably not heavy...
10
Gabriele Strada -
https://cycling74.com/forums/random-nam-already-in-use-ob3d-does-not-allow-multiple-bindings#reply-65c62b4739f2500012883a2c Hey Elbi did...
6
David Flaherty -
Rob, thanks so much for the prompt reply. It's helpful to know that this is expected behavior and that transcoding the video in advance has...
3
Laurent Clercq-Roques -
Thank a lot for your answer Rob! I think that my SDK version is the last one (the 8.2.0) and I had modified the the architecture to the...
John M. WARTS -
Transform jit.gl.gridshape without change the rest ?
1
syrinx -
Hi folks! When using gl2 as the render engine, it's possible to query the maximum texture size supported by your GPU by passing the...
manmusic -
I think the core of the problem comes from VIDDLL. Have you tried switching to TouchDesigner in that case?
9
Deliverer -
that would be a nice addition!