Rob Ramirez -
the only thing that's not max 8 compatible is the v8 codebox. here's that source, you'll have to convert it to ES5 JS outlets = 2; const...
4
Martin Daigle -
@2K Yes this really works well - I clearly need to develop jit.gl.pix reflexes! multiplying the alpha channel really works to make sure...
3
Joao Ferreira -
Hello everybody, It's ok now. Thank you very much. Best regards. Joao
10
Surg Yuno -
I used jit.gl.videoplane with a slab chain to apply effects and blend layers. jit.gl.node helped keep everything in one texture, making it...
5
Tim Horne -
Ah okay thanks for the link some very useful info here.
mr.l -
Hello, it has been a very long time that I used Max. (Jitter). Just downloaded the new version on a Win10 PC. I want to get a UHD video...
1
Deliverer -
Hi Rob! thanx for your answer. I gave a look at the patch you provide. Doesn't look that much obvious at first sight! Will take some...
not all jit.phys.body shapes support scaling in all dimensions (e.g. cylinder supports 2, and sphere only supports a single), so for this...
2
Haotian Yu -
Thanks for this, very helpful - will play around and see if I can get this working with jit.charmap + matrix line breaks.
mmeza -
Many thanks for your interest and your help, I appreciate it very much. The first essay of the project was done with the Zoom drawing tools...