Advanced Max: Standalones, Part 1


    Want to build a standalone Mac or Windows application? With Max, you can do just that and I will show you how. The result is an independent application anyone can run on their Mac or Windows machine with no Max installation required.
    Here’s the first in a series on creating standalone applications. Spend 18 minutes learning the basics on standalone building for Mac and Windows machines.
    All the tutorials in this series: Part 1, Part 2, Part 3, Part 4, Part 5

    Advanced Max: Standalones, Part 1


    • Dec 13 2017 | 8:22 pm
      Great thanks!
    • Dec 15 2017 | 2:52 pm
      Great, looking forward to the next part. Thanks!
    • Dec 22 2017 | 5:23 pm
      Very cool. Looking forward to the rest of this series! Thank you.
    • Jan 09 2018 | 11:14 pm
      Thanks for the videos. I just posted a separate topic: When javascript contains buffer and dict ojects, they dont work in the standalone and the console reports "Buffer is not defined" and "Dict is not defined." Is there something missing , or is it a bug? I'm inclined to think it's a new bug, as the same error happens when loading monosequencer in max for live, which contains a dict object.
      Also: * A coll object named for example 'foo' creates an erroneous error 'foo: no such file in collective'. * When including the adstatus window it generates a 'Dict is not defined' message' and some missing colors in javascript. * The following files have to be added manually in the build process e3ven though they are included: revert.svg, reveal.svg, audiopower.svg, resolveconflicts.svg
      Max 7.3.4 on windows 10
    • Jan 10 2018 | 9:36 am
      Thank You ! If you have time make more of these video's !! they will probably get me going in Max !!
    • Feb 22 2018 | 2:53 pm
      Hi,
      thanks for the great tutorial.
      When I follow the tutorial on Windows 7, Max 7.3.4 crashes at the point where I'm adding the loadmess 1, toggle, fullscreen $1, front - part and reopen the patch.
      No problem on Mac OS.
      Any idea why Max crashes here?
      Regards Klaus