Advanced Max: Standalones, Part 1
Want to build a standalone Mac or Windows application? With Max, you can do just that and I will show you how. The result is an independent application anyone can run on their Mac or Windows machine with no Max installation required.
Here’s the first in a series on creating standalone applications. Spend 18 minutes learning the basics on standalone building for Mac and Windows machines.
Advanced Max: Standalones, Part 1
- ErnestJan 09 2018 | 11:14 pmThanks for the videos. I just posted a separate topic: When javascript contains buffer and dict ojects, they dont work in the standalone and the console reports "Buffer is not defined" and "Dict is not defined." Is there something missing , or is it a bug? I'm inclined to think it's a new bug, as the same error happens when loading monosequencer in max for live, which contains a dict object.Also: * A coll object named for example 'foo' creates an erroneous error 'foo: no such file in collective'. * When including the adstatus window it generates a 'Dict is not defined' message' and some missing colors in javascript. * The following files have to be added manually in the build process e3ven though they are included: revert.svg, reveal.svg, audiopower.svg, resolveconflicts.svgMax 7.3.4 on windows 10
- Franky De Smet Van DammeJan 10 2018 | 9:36 amThank You ! If you have time make more of these video's !! they will probably get me going in Max !!
- Klaus DobblerFeb 22 2018 | 2:53 pmHi,thanks for the great tutorial.When I follow the tutorial on Windows 7, Max 7.3.4 crashes at the point where I'm adding the loadmess 1, toggle, fullscreen $1, front - part and reopen the patch.No problem on Mac OS.Any idea why Max crashes here?Regards Klaus
- 110L532Apr 15 2020 | 7:18 am@ Klaus Dobbler Insert a deferlow after loadbang. I remember this special problem with Windows.
- ErnestApr 15 2020 | 7:33 amI think C74 has fixed the missing Dict and Coll objects in the current release. Sadly I dont think I will be able to help much with the tech stuff in the future, my health has declined alot over the last few years, so I am trying to write up what little else in my life might be interesting to other people, such as my friendship with Steve Jobs, and post it on my blog https://yofiel.com ~ I know I dont write in a very accessible manner when I'm not writing tech stuff, like, anyone with english as a second language won't want to read it, in fact I tend to write past high school level, so I dont think it will be a big success. But I dont want to dumb it down this time, so there it is.
- Martel MartinApr 15 2020 | 6:07 pmwell i fixed that part but now the chord.js from tonal is not working
- ErnestApr 16 2020 | 3:24 amAnd I took my blog offline. Even my old work colleagues weren't interested in accounts of the time we had together. Wel, l the world certainly has changed since I joined the workforce 40 years ago. Going to see if I can get on a respirator yet. Cheerio )
- Roman ThileniusApr 16 2020 | 12:14 pmand you are clarefloud-blocking the whole european adress range because of a single NI staff member.
- James Howard YoungApr 16 2020 | 1:34 pmThanks for the tutorials. Can I build a collective in Max for Mac that can be opened in Max for windows?
- Martin.JirsakApr 16 2020 | 3:53 pmHi,Yes. The Max collective is cross platform. So you can build it on Mac and open on Windows.But you cannot make the Windows Application (*.exe) on Mac.
- B-ScherrJul 28 2021 | 8:36 pmI'm getting "unable to locate package 'link', could not add to standalone" in the Max console (actually about 50 of these messages repeated); but the patch seems to run correctly as I've been building it as I follow along with your video. When I built the standalone, it did it, but almost all of the graphics didn't work. I'm not sure how to correct the link and could use some help doing so.
- B-ScherrJul 28 2021 | 9:03 pmAnother thing: the messages arise when trying to save the project and not when I first open the project. Win10, Max 8
- Jack.LionFeb 15 2022 | 3:45 pmHey, B-SCHERR, I am having the same issue over here only I am on MacOS Catalina. I'm doing some digging today and will report back if I find a solution.
- Jack.LionFeb 15 2022 | 4:35 pmOkay, so I downloaded the link package and it cleared the errors but in order to get the graphics to work, you need to find the folder contents of the standalone. under resources>C74>packages place a copy of the jit.mo package or any other packages you wish to include. This worked for me the next time I opened the standalone!
- Derick DowneyJul 15 2022 | 12:39 amI'm just here ~5 years later showing some love and appreciation for you taking the time to create this tutorial series. Thank you!!!