Advanced Max: Standalones, Part 1


    Want to build a standalone Mac or Windows application? With Max, you can do just that and I will show you how. The result is an independent application anyone can run on their Mac or Windows machine with no Max installation required.
    Here’s the first in a series on creating standalone applications. Spend 18 minutes learning the basics on standalone building for Mac and Windows machines.
    All the tutorials in this series: Part 1, Part 2, Part 3, Part 4, Part 5

    Advanced Max: Standalones, Part 1


    • Dec 13 2017 | 8:22 pm
      Great thanks!
    • Dec 15 2017 | 2:52 pm
      Great, looking forward to the next part. Thanks!
    • Dec 22 2017 | 5:23 pm
      Very cool. Looking forward to the rest of this series! Thank you.
    • Jan 09 2018 | 11:14 pm
      Thanks for the videos. I just posted a separate topic: When javascript contains buffer and dict ojects, they dont work in the standalone and the console reports "Buffer is not defined" and "Dict is not defined." Is there something missing , or is it a bug? I'm inclined to think it's a new bug, as the same error happens when loading monosequencer in max for live, which contains a dict object.
      Also: * A coll object named for example 'foo' creates an erroneous error 'foo: no such file in collective'. * When including the adstatus window it generates a 'Dict is not defined' message' and some missing colors in javascript. * The following files have to be added manually in the build process e3ven though they are included: revert.svg, reveal.svg, audiopower.svg, resolveconflicts.svg
      Max 7.3.4 on windows 10
    • Jan 10 2018 | 9:36 am
      Thank You ! If you have time make more of these video's !! they will probably get me going in Max !!
    • Feb 22 2018 | 2:53 pm
      Hi,
      thanks for the great tutorial.
      When I follow the tutorial on Windows 7, Max 7.3.4 crashes at the point where I'm adding the loadmess 1, toggle, fullscreen $1, front - part and reopen the patch.
      No problem on Mac OS.
      Any idea why Max crashes here?
      Regards Klaus
    • Apr 15 2020 | 7:18 am
      @ Klaus Dobbler Insert a deferlow after loadbang. I remember this special problem with Windows.
    • Apr 15 2020 | 7:33 am
      I think C74 has fixed the missing Dict and Coll objects in the current release. Sadly I dont think I will be able to help much with the tech stuff in the future, my health has declined alot over the last few years, so I am trying to write up what little else in my life might be interesting to other people, such as my friendship with Steve Jobs, and post it on my blog https://yofiel.com ~ I know I dont write in a very accessible manner when I'm not writing tech stuff, like, anyone with english as a second language won't want to read it, in fact I tend to write past high school level, so I dont think it will be a big success. But I dont want to dumb it down this time, so there it is.
    • Apr 15 2020 | 6:07 pm
      well i fixed that part but now the chord.js from tonal is not working
    • Apr 16 2020 | 3:24 am
      And I took my blog offline. Even my old work colleagues weren't interested in accounts of the time we had together. Wel, l the world certainly has changed since I joined the workforce 40 years ago. Going to see if I can get on a respirator yet. Cheerio )
    • Apr 16 2020 | 12:14 pm
      and you are clarefloud-blocking the whole european adress range because of a single NI staff member.
    • Apr 16 2020 | 12:55 pm
      What lol by blog is offline, like I said
    • Apr 16 2020 | 1:34 pm
      Thanks for the tutorials. Can I build a collective in Max for Mac that can be opened in Max for windows?
    • Apr 16 2020 | 3:53 pm
      Hi,
      Yes. The Max collective is cross platform. So you can build it on Mac and open on Windows.
      But you cannot make the Windows Application (*.exe) on Mac.