An Introduction to JIT.MO - Part 1

    The jit.mo family of objects provide some great ways to create all kinds of interesting generative animations when used alongside the standard jit.gl.multiple, jit.gl.mesh and jit.gl.path objects implicitly connected to a jit.world object. jit.mo allows you to rapidly create animation leveraging jit.gl.multiple - until now, this was a task that involved a much steeper learning curve. This six and a half minute video will help you get up to speed with this great addition to the Max Packages library!
    Watch Part 2 of JIT.MO.

    An introduction to jit.mo - Part 1

    by Tom Hall on
    Apr 17, 2017 6:45 PM

    • foldh
      Apr 21 2017 | 3:41 pm
      Thanks for this very useful tutorial. Looking forward to the next one.
    • bt.soundmaker's icon
      bt.soundmaker's icon
      Apr 21 2017 | 5:16 pm
    • rdomain's icon
      rdomain's icon
      Apr 25 2017 | 1:09 pm
      Thanks for that. A very rewarding visual tutorial. I look forward to the next one!
    • stefanus pinas's icon
      stefanus pinas's icon
      stefanus pinas
      Jul 18 2017 | 9:23 am
    • Yanie Porlier's icon
      Yanie Porlier's icon
      Yanie Porlier
      Jun 15 2018 | 5:35 pm
      Thank you. You explain very well and not to fast. Congrats