3d morph with 3d model
Mar 31 2021 | 2:20 pm
Hi I'm a bit stuck on a project. I'm trying to find a way to have a fluid morphing between different states of the same 3d model. With jit.gl.model I 'm reading a model in .obj format, with 7 differents face expressions. I can see all of them succesively with drawgroup, but I cannot move from one to one in a fluid way. Is there a way to do this with transition ? Also, do you know if there is a way to have some transition between two different textures applied on the same model ? Thanks in advance for your answers !