Alternative way to calculate values
Hey!
I'm using the attached patch to calculate values for an [mc.cycle~] object.
My question is if there is an easier or more straightforward way to calculate these values;
maybe without relying on [metro] and [counter]?!
I think maybe this would be a case for [vexpr] or [gen]?
Thank you very much!
Timo
Max Patch
Copy patch and select New From Clipboard in Max.
yep, uzi is the answer.
Max Patch
Copy patch and select New From Clipboard in Max.
Also check "applyvalues" message to MC wrapper.
Nice!
Thank you very much!