Any suggestions about creating Plexus like animation?
Well, like the title says, I would like to create in Max something resembling the plexus After Effects plugin.
Do you have any suggestions for me? Or maybe you know of a project that goes into this direction?
Something like this: https://www.youtube.com/watch?v=PUqDP8EM1fo
or like this: https://www.youtube.com/watch?v=FOQF9APMsVg
More info here: http://aescripts.com/plexus/
Thank you!
maybe check out the strange_attractors.maxpat example patch for inspiration (found by searching the file browser).
Hi Rob,
Thank you for looking into this. Unfortunately I don't understand javascript at all. Any other ideas where there is only Max involved?
This more closely to what I would want to achieve: https://vimeo.com/130118526 . Including text.
Thank you,
ygr
i would start with jit.gl.mesh and jit.gl.text. you can overlay multiple jit.gl.mesh objects with the, feeding them the same geometry matrix, and changing the drawmode to get the points, triangle, lines thing:
Hi
i'm working on a plexus-like animation too.
Maybe this could help you. i'm trying to make distance calculations on the GPU.
It's still not very precise and i've got to figure out why. This is what i got so far.
EDIT: you need Bach external library to use it!
This seems to solve the precision issue.
Now everything works fine except the first and the last points are always connectet to each other...