## Can we use jit.world when building application standalones ?

Aug 23 2019 | 1:42 pm
Hi there, weird stuff, first time observered.
This patch can be built as an application standalone which works fine…
And the same one without jit.gl.render + jit.windows but with jit.world can be built but it doesn't show any window.
First time I see it, am I missing something obvious here? I hope.

• Aug 23 2019 | 3:39 pm
looks like the jit.world is not properly pulling in the jit.window external. interesting this has never come up before, thanks for the clear patch!
i've fixed this on our end. for now you can either include an invisible jit.window in your patch (with no connections), or you can manually copy the jit.window.mxo from the max.app bundle to your standalone bundle.
• Aug 23 2019 | 3:44 pm
Hi Robert, thanks a lot for your answer. Happy to have helped if it has helped. I'll try your solution with the invisible jit.window solution asap. For now I replaced the whole by gl.render + gl.window
• Aug 23 2019 | 9:30 pm
Manual copy of the jit.window.mxo in my application bundle works perfectly.