Combine multiple jitter patches (for VJ)

Clément Demazeau's icon

Hello, I've built a few different patches using opengl or not (and also with vsynth) which I really like.
My problem know Is that I would like to combine them all to be able to VJ in real time, first I would like to be able to switch between each patch and maybe blend them and if possible blend them with keying etc.
What would probably be the most usable for me (beginner level) is some way to render them real time (still need to sync with the music) thus outputting multiple videos and then combining them together.

I was wondering if there are any solution that already exists for this kind of problem and if not how could I do something similar ?

thank you !

LSka's icon

There can be various approaches. In my experience, a simple and reliable workflow is to give all your patches a Syphon or Spout output, then mix the video flows with a VJ software like Resolume or VDMX.

Of course, you can build your own Syphon/Spout switching/mixing patch... but depending on the level of complexity of your set it can be a long and time-consuming task.

Martin Beck's icon

...if you want to stay within the Max world this tutorial might be of interest https://www.youtube.com/watch?v=xnL1sXexdus
But as LSKA mentioned, it might become time consuming to create a mixing patch depending on features.

Clément Demazeau's icon

Thank you for you're replies !
I think I'll probably go for Max + Resolume but for now I've come across a few bugs with Spout, I don't know where they come from but I'll dig a l'ill bit deeper.
What would be awesome would be to have some link between the tempo of resolume and the one I use in max, I will check if there are any solutions available.