Corrupt object while accessing the Live API - what does it mean
Evan
Nov 07 2017 | 1:47 am
I am working on quite a complex project involving multiple devices across tracks using javascript to implement a multi-channel looper on a launchpad. I am getting an error that I can't sort out:
typedmess: api_handlemessage: corrupt object
When I get these errors, part of the implementation breaks. It only happens when I start using more than one device. They use the same javascript file, so I am wondering if there is some conflict with all the variables/objects I am using. Does anyone have any idea what these errors could be indicating, or what I could look into?