Creating a Jit.pwindow output when mixing in GL
Sep 15 2021 | 3:08 pm
I have been grappling with the problem (probably simple) of previewing the output of a texture from a GL object (such as jit.gl.gridshape or jit.gl.text3D) in a jit.pwindow, while at the same time the output is being composited in jit.world and jit.gl.node. I have tried various node/videoplane configurations without success.
In this example, I am displaying the combined output of a movie and gridshape object in both a jit.window and jit.pwindow. While the movie can be easily previewed independently with its matrix output, I can't preview the gridshape texture output independently in a jit.pwindow. How do I do this without converting the texture back into matrix output?