detecting "out-of-object" in jit.phys.picking ?

    Apr 25 2017 | 5:50 pm
    I am trying to make a toggle out of a jit.phys.object, but I get stuck on a simple issue.
    I would like the toggle to behave this way :
    - the "click" is taken into account on mouseup
    - the "click" is cancelled if mouseup is happening outside the object.
    See patcher below for a (failing) demo.
    It seems like contact information is near at hand (since it given on mouse down), but is missing for my aim...

    • Apr 26 2017 | 3:06 pm
      seems to work more like you want if you disable dynamics on the phys.picker, no? and maybe also enable hover.
    • May 02 2017 | 9:52 am
      Thanks Rob, you're right, disabling dynamics prevent an output if the interaction is outside the object.
      The problem is that I need dynamics (and output_positions) for other objects in my context (and worse : some objects that are not dynamic may become dynamic at some point).
      So I would rather handle the problem locally (at a phys object level) than globally on the phys.picker.
      Here is a workaround using hover, but I wish I could get rid of the delay.
    • May 02 2017 | 3:05 pm
      hey Vincent, i'll see if there's anything that can be done to make this easier.