Does the RNBO Unity plug-in support WebGL builds?
Hi, I need help.
I converted the RNBO patch into a Unity plugin by tracing it to the following documentation.
The plug-ins were successfully converted to sound in the Unity Editor.
On the other hand, when the created application was built in HTML5, no sound was produced and the following error appeared in the console.
Output.framework.js.gz:10 Audio effect My Custom Plugin could not be found. Check that the project contains the correct native audio plugin libraries and that the importer settings are set up correctly.
_JS_Log_Dump @ Output.framework.js.gz:10
It seems that the plugin I created (My Custom Plugin) is not properly tied to the build.
Does this RNBO plugin for Unity support WebGL builds?
Do you know how to use RNBO's Unity plugin for web application builds?
Hi Tomoya Kochi -- thank you for reaching out here, the short answer is "no, it does not" -- but I'll give more context and some strategies over on this GitHub issue!