Drop Frame when scrolling the patch
It's strange when I'm scrolling in my patch, there is a big drop frame and video freeze.
I'm in presentation mode and locked, i have delete the most of my patch to keep it very simple, only a video player in hap mode (in a poly) with jit.world.
I've change the sheduler interval to a big value but i's not working when scrolling.
Ideas ?
scrolling the patcher window causes all gui elements to redraw, no real way around this. if you need a full featured GUI and stutter free rendering, my advice is to separate your video player from your GUI and load two instances of Max, passing messages over udpsend/receive.
ok ! no solutions to set high level priority to a main window ?
With jitter, it's sometime very confuse for me. I'm looking for best performance, and i can't find the good way and method to have a video fps stable without interactions.
No solution to have a high prioryity sheduler to selected objects ? Like jit.word or jit.movie ?