Externals for Max5 and Max6

    Jun 11 2012 | 5:34 pm
    I've made MSP externals for Max5 and Max6 with the SDK of Max 6. With Max 6, everything is working perfectly but I've a problem with Max 5. Max 5 can't load the external because it doesn't find gensym_tr in the MaxAPI library. It's seems that I'm not the only one :
    Instead of my objects, simplemsp~ is working fine on both versions, I don't know why. If someone got a solution, I will be pleased to know it, I don't want to create an object for each Max.

    • Jun 12 2012 | 7:18 am
      You need to compile using the 5.x SDK in order to have the external working in both Max 5 and Max 6.
    • Jun 12 2012 | 9:51 am
      It works, but perhaps it's better to have 2 externals for the durability (if I want to use buffer). And I still can't figure out, why does the simplemsp~ example of Max 6 SDK work in both Max 5 and Max 6? (because the project is very simple?...).
      Anyway, thanks a lot. I'm working on the FFT analysis and your project "zsa.descriptor" helped me a lot to understand.
      If you want to have a look : http://pierreguillot.github.com/MaxObjects/
    • Jun 12 2012 | 11:33 am
      Yep, I found the bad function....
      [simplemsp~] don't use CLASS_ATTR_LABEL ! The definition has changed :
      Max 6 :
      #define CLASS_ATTR_LABEL(c,attrname,flags,labelstr)
      Max 5 :
      #define CLASS_ATTR_LABEL(c,attrname,flags,labelstr)
      Small differences that matter!
    • Jun 12 2012 | 12:25 pm
      ... and what is gensym_tr ???
    • Jun 15 2012 | 6:46 am
      Hi Nicolas.
      Yes, I have read the doc about gensym_tr... but in fact I was wondering what "translated" means!
      Anyone else?
    • Jun 15 2012 | 1:32 pm
      No I didn't try and I've find another translated function str_tr called by one of my object but I don't where. I don't know if it's possible to force gensym instead of gensym_tr. We have only the prototype of the function, I don't know how to do this, if you have any suggestion...
      I've try with a french word to see if it will be translated in english but that didn't work... .In fact, with translated the character don't need to be a constante, but I still don't know the differences...
    • Jun 18 2012 | 2:49 pm
      Yes, "translated" is indeed referring to other languages for which Max may be localized. There will be more information about this in the future.
      If you want to build for Max 5 and 6 you really should heed EJ's advice and build against the Max 5 SDK. There are many subtle differences and many opportunities for your code to fail at runtime if you fail to heed this advice.