Gen~ Swing Output Issue: Double Output on Beat 1 (solved)
Hey Folks,
I can seem to solve this issue I am having with a gen~ patch.
I've created a modified gen~ version of Philip Meyer's swing patch.
Everything seems to be doing what it should be, except for a weird 'doubled' output that occurs every time the driving/Master phasor~ resets (on beat one). Connecting a live.scope~ doesn't make this issue visually apparent until you connect a what~ and print the output.
For example, a subdivision of 4 gives me 5 impulses, with beat one sending 2 impulses.
I'll attach my gen~ patcher and paste a clipboard link of the max patch below.
Any help would be much appreciated!
Solved: Set '+=' in Gen~ to @resetmode pre
I completely missed the @resetmode attribute for the += operator. This will help make everything cleaner and more efficient! THX
Enrico