GL3 crashes patch on startup
I have problems loading my patch. Sometime back in January this year it worked fine, but now I can't even open the patch, Max just crashes and doesn't give me a crash or error report.
It must have to do with GL3, because when I change the OpenGL engine to GL2, the patch opens up normally (but of course I need GL3 for the objects). I'm on the latest Max and GL3 version. I tried it with older Max versions 8.0.8 and 8.2.2, same problem.
I'm on Windows 10, 64 Bit, GPU is Geforce GTX 1060.
I'm in immediate need for help, as I need this patch for an exhibition in one week. *sweat*
Josh
Hi Joshua. I tried your patch in a MacBook Pro with the latest Max and GL3 enabled and here it isn't crashing.
I guess you'll need to cut down some elements to pinpoint where the problem lies...
Thank you for checking it out! My problem has been resolved, I just had some problems with my GPU. For some reason windows stopped using my main Nvidia GPU for processing all of a sudden. After clicking some buttons in the Nvidia Control Panel and or restarting my system it started working again! Not quite sure.