gl3 on windows: jit.gl.node doesn't seem to properly re-initialize render context when deleted and re-instantiated

Tarik's icon

I believe all that I need to say is in the topic title!
On my mac this doesn't seem to be an issue.

Here's an example with comments:

Max Patch
Copy patch and select New From Clipboard in Max.

Rob Ramirez's icon

thanks for the report!