Gradient smoothness

srokasonic's icon

I've got a simple gradient patch (simplified here) automated to transition between colors and I'm getting this pin-stripe/curtain kind of effect (which might be cool if it were intended, but it's not). I'm not sure what the solution to this is or if it's just a byproduct of my equipment (screen, gpu, something else?). It doesn't look quite as bad on my screen, but a lot worse recorded through Syphon. Has anyone else experienced this? Does anyone know of a solution?

LSka's icon

please use "copy compressed" to share your patch

srokasonic's icon

oops yeah

Xxcolor-counter.15.GL.maxpat
Max Patch

LSka's icon

i think you can get better results by increasing the dimensions of the jit.gradient and jit.matrix objects (and maybe also switching from char to float32

Max Patch
Copy patch and select New From Clipboard in Max.

srokasonic's icon

Thanks, that definitely improved it