How to Join the content of several jit.gl.pix objects inside one single jit.gl.pix object ?

Gary Leyrn's icon

Hello Guys, I am trying to "join" the content of several jit.gl.pix objects from the jitter examples inside one single
jit.gl.pix object.

( Instead of making a super long chain of jit.gl.pix object boxes, connecting the output of the first box to the input of the next box and so on ).

I cannot do it, I do not understand what is wrong , why I cannot simply connect the output of the first box to a "sample" object which is actually getting the input? Please see my patch. Any suggestions? Cheers guys.

Max Patch
Copy patch and select New From Clipboard in Max.

Rob Ramirez's icon

the sample operator only works on input textures, so you won't be able to do this. keeping them as separate passes is necessary in this case without a major rework of the two gen programs.