How to Join the content of several jit.gl.pix objects inside one single jit.gl.pix object ?


    Oct 23 2019 | 3:46 pm
    Hello Guys, I am trying to "join" the content of several jit.gl.pix objects from the jitter examples inside one single jit.gl.pix object.
    ( Instead of making a super long chain of jit.gl.pix object boxes, connecting the output of the first box to the input of the next box and so on ).
    I cannot do it, I do not understand what is wrong , why I cannot simply connect the output of the first box to a "sample" object which is actually getting the input? Please see my patch. Any suggestions? Cheers guys.

    • Oct 24 2019 | 2:57 pm
      the sample operator only works on input textures, so you won't be able to do this. keeping them as separate passes is necessary in this case without a major rework of the two gen programs.