jit.gl.multiple and shadows

    Mar 10 2015 | 11:16 am
    Hi all,
    I was poking around with gridshapes and shadows, and I noticed that when I use jit.gl.multiple to manage the gridshapes, they cast no shadow on each other (see patch below), so I guess jit.gl.light manages jit.gl.multiple as a single object, thus no "self-shadowing". Are there any workarounds for this situation, or can I hope this will change in a future release?