lens angle wider than 180?
I made an environment with jit.phys + jit.gl.gridshape. I want to project it on a fulldome screen so that the viewer has a panoramic perspective (360 on horizontal axis, but only 180 on vertical since it's a dome, not a full sphere).
Seems like neither jit.gl.render nor jit.gl.camera can handle an angle bigger than 180. How do I get a full 360 panorama? Do I just stitch together a few different angles (e.g., 3 x 120 or 4 x 90)? Or is there a way to get a full wraparound angle without doing that?
stitching 90 degree fov orthographic cameras with capture enabled is typically the way this is achieved