M4L Patch made on Mac crashing Live on Win...
Hi !
I made a patch working perfectly on Mac but I tested it on Windows and it makes Live crash every time I load it...
When I unfreeze the device it seems externals are not uncompressed in the "max for live devices" folder in the "max 8" folder...
It seems to work if I add manually an "externals" folder with both .mxo and mxe64...
Is there specific action to do to get crossplatform thing working well ?
Thanks for your help !
Actually the manual method doesn't work anymore with Live 11.1 and Max 8.2.1...
Anyone with a similar problem ?..