Max 8.2.2 breaks standalone builds involving jit.gl.material


    Mar 21 2022 | 10:51 pm
    Greetings! I've run into an issue where a patch that was building just fine to Standalone Windows .exe on version 8.2.1 is now producing the following errors with version 8.2.2. The build finishes successfully, but when I launch, my jit.gl.gridsphae is missing its attached jit.gl.material. The errors below in the console.
    This is just a jit.gl.gridshape torus with a default jit.gl.material to smooth out the texture.
    After rolling back to 8.2.1 all is well.
    Building a standalone Windows .exe on Max 8.2.2 that contains these two objects products the results above.  It works fine on 8.2.1.
    Building a standalone Windows .exe on Max 8.2.2 that contains these two objects products the results above. It works fine on 8.2.1.

    • Mar 21 2022 | 11:33 pm
      hi Joe, apologies for the inconvenience. this will be fixed in the next update. for now to fix simply copy the Jitter tools package into your standalone resources/packages folder
    • Mar 21 2022 | 11:39 pm
      Oh great! Glad to hear this is a known issue. I'll stop trying to put together a tidy repro then. :)
      Thanks Rob! All best!