Max 8 Crashing Regularly
I'm building some new patches in Max 8. I am finding that it is crashing very often when, by accident, it receives some input that's not technically possible. One maddening example is if I "goto" a place in a coll file that doesn't exist. In Max 7, these things would just be ignored, or I would get a stack overflow warning (still happens sometimes in Max 8). Now my patches are just crashing, and I have to restart Max every time there is a little mistake. Is there any way to fix this?
Seems its really just when "goto" triggers a nonexistent index in coll that Max crashes. Is that normal? I don't recall that ever happening to me in prior versions of Max, but maybe I just never did that by accident.
We have been able to reproduce the coll goto <invalid-index> crash/hang, and the fix will be coming in an incremental update soon. Thanks!
Great, thanks!