Max Crashes after changing @dim attribute values in <jit.gl.gridshape > connected to <jit.gl.multiple>


    Mar 23 2022 | 6:03 pm
    Hello Jitters,
    Max Crashes when I change the @dim values of the <jit.gl.gridshape > object which is connected to <jit.gl.multiple>. I do not know how to fix it , or how to transcribe this so Max won't not crash. Can you reproduce this crash and help to fix it, please ?
    Using GL3 Max 8.2.2 MacOS 10.14.6 MacBook Pro (Retina, 15-inch, Mid 2015) Graphics AMD Radeon R9 M370X 2 GB 2,5 GHz Intel Core i7

    • Mar 24 2022 | 2:10 pm
      Thanks for the patch Sabina. I can reproduce the crash and will get it ticketed.
    • Mar 24 2022 | 2:14 pm
      Ok, Thank you Rob
    • Mar 25 2022 | 5:23 am
      Hello Sabina, they work right for me, no crash, no console bug, macOs 12.3 MacBook Pro 2021, Apple M1 Pro, 16 Go il donne de beaux résultats et pour moi un nouveau exercice à comprendre