No Build window when trying to build standalone
I have a project ready to build into an application and have read the tutorials, however- when i click build collective/application from my project window with the top level patcher as the most forefront window, no build window opens up - it automatically tries to build the app and when I open up the apparently finished thing , it's empty just a blank app with the error; "appname"mxf error-1 making directory.
Can anybody tell me why the build window isn't opening - is there a setting I need to change or something I have to do?
Thanks!
Hi Sophie,
What I do when working with a max project, is close every window, set the main window to "open in project load" and build it.
There is no build window when you build a project.
Are you sure you build an "app" on just a collective?
Could you give the exact steps you do?
Nik
Hi Nik,
Thanks for the response- I have the main window set to open in project load, except I'm still getting the error-1 making directory when I try and load the built app/collective ( in either option , I've tried both). All of my files are consolidated etc. After experimenting when I don't include the sound files in the application it opens and runs - obviously missing the media. If i do include the sound files it doesn't open and gives the error-1 message.
thanks,
I do not had this problem before, so I don't have a solution but,
is it necessary to include the files in the collective?
I think its not a good practice, because if you change it and need to rebuild it every now and then, I do not want to care about which media files to include which I forgot.
You can place them after you build the app, in a subfolder (Win), or inside the app package (Mac), and use relative paths to load/access them.
The files are necessary to include as the project is part of my dissertation so must be transferable between systems.
I ended up removing all media from the project- building the app and then adding them to the resources folder of the application which has worked. I still have a few random jitter errors such as the file jitter-config.txt is missing but I can't seem to locate that file in the max application so I'm not entirely sure what it's for. And 2 other files are mislabeled in the search - the application is searching for a jit_qt_engine and jit_avf_engine when the file in the max app is jit.qt.engine./ jit.avf.engine. Not sure if you have ever come across this problem?
Sophie
Since my dissertation I haven't worked with jitter, but it was on Max 6, so I haven't seen any errors about mislabeled files. Try just changing the names?
Maybe do another topic just for that, if someone had the same problem. Sorry I can't be of any help on that.
That is what I meant about the media files, add them after building the application, inside a folder, I probably didn't explain it well!
I usually make my own folders to put any extra files, and construct the path from within the application, just to be sure it uses the right file, but using the resources fold will do just fine!
Nikolas