query shader param information using JS or jit.proxy
Hi all jit.gl.detectives,
I am attempting to query param information (i.e. vals, defaultvals, names) from jit.gl.shader or jit.gl.slab remotely, preferrably in JS. Jitter attributes can be queried using jit.proxy, however, the shader methods are unsupported (getparamlist, getparamval, etc.). Currently, I connect and disconnect the target object from the JS-patcher to query/receive all information 'physically'.
Is there a way to remotely grab such information?
Many thanks for any hint.

i unfortunately don't have a good answer for you other than to say, I agree this would be useful if jit.proxy supported these getparam* messages. I can make a ticket for this, but for now scripting some connections is probably the best way to go.
Thanks Rob for the prompt reply and the ticketing. I suppose such future upgrade would enable jit.proxy to forward any natively supported message to the target object, including the 'get' messages.. perhaps not as trivial.
I was trying to do it today from java... no news on that Rob? That would be so wonderful to be able to access shader params from js or java...