Random Amplitude Generator w/ Ability to Control Avg. Range and Complexity
Hi,
I am trying to create an ability of my patch to randomize amplitude levels and then be able to control the approximate range (should there be a big range of amplitudes or do I want to limit the amplitude to a percentage of its max range 0%-50%, 70%-90% ect.)
Secondly, there should be an ability to control the probability of the amplitude (should the amplitude sway mostly on the low side, high side or be completely random?)
I've started a patch (attached) but its not really what I am describing here, just my beginner thought process.
Thanks so much for any help
Random Amplitude Genorator.maxpat
Max Patch
I think the objects [drunk] and [multirange] might be of interest for you. Also [itable] can be used for generating random numbers.