Random Amplitude Generator w/ Ability to Control Avg. Range and Complexity


    Apr 17 2019 | 2:17 pm
    Hi,
    I am trying to create an ability of my patch to randomize amplitude levels and then be able to control the approximate range (should there be a big range of amplitudes or do I want to limit the amplitude to a percentage of its max range 0%-50%, 70%-90% ect.)
    Secondly, there should be an ability to control the probability of the amplitude (should the amplitude sway mostly on the low side, high side or be completely random?)
    I've started a patch (attached) but its not really what I am describing here, just my beginner thought process.
    Thanks so much for any help

    • Apr 17 2019 | 8:53 pm
      I think the objects [drunk] and [multirange] might be of interest for you. Also [itable] can be used for generating random numbers.