RGB LED installation using gridshape in jit.multiple to control color
Hello beautiful people!
I am working on an installation and I got a little stuck. I would like to apply a gridshape and its colour to the grid created by jit.gl.multiple but I can only apply the 2d matrix to it. How can I apply the actual 3d shape? To control the LEDs I would need to get the RGB values from the multiple object. Should I use jit.spill? Having said that the colors are a bit off as well. Also, the shape I am building with the LEDs is not a perfect cube. Can I remove specific items form the multiple object?
I know I am asking a lot of questions but any help would be much appreciated!
Thanks!
Las
hi STEPREC
I'm sure there is much better, but ...
hey matmat,
this is awesome! i don't fully understand the method, but it works really well! wow! now i just have to work out how to get the rgb values from the multiple object and then its ready to hook it up to do dmx! i owe you one dude!