Seperate Buffer Manipulation
I have a patch with a number of buffers, each named 'One', 'Two', 'Three' etc etc. I want to be able to manipulate a buffer with another patch that also samples and manipulates buffers. I am opening the secondary sampler patch using the load[patch] message. How can I load the sampler patch with the correct buffer that I want to be affected by that patch. In other words, say I have a granular sampler patch on buffer Three, how do I program the sampler to correctly manipulate the sample loaded on buffer Three?
Secondary question, if I have the granular sampler loaded on buffer Three, I would also like to be able to load the sampler on buffer Eight. How can I make it so that the two instances of the sampler can co-exist and not manipulate each other, ie I can change the parameters of Three without affecting the parameters of Eight? Thank You and I hope this was not too convoluted :] I may edit this if I have more questions.
what means manipulate ?
to me it seems all you need is to point tools you use for that manipulation to buffer
you want. no matter from which patch.
buffer needs to exist only in original patch.
to the 2nd question
you dont load sampler into a buffer, sampler refers to a buffer.
what I mean by 'manipulate' is use the loaded patch to affect how to sounds, ie if I load a generative slicer, the buffer is being sliced and played.
Point which tools to the buffer though is my overarching question.
When I say 'sampler', I mean in the general sense. i am trying to differentiate between the loaded patch and the patch where the One, Two and Three buffers are.
I think my wording in general was confusing throughout my questions, my apologizes.
you can use any number of tools that use same buffer contents
in parallel, no matter in how many different patches.
only destructive buffer editing could make some troubles
in case you use some 3rd party externals that could get corrupt
if buffer they refer to gets resized for example.