sfplay "can't find file"
I'm having the strangest issue with sfplay. It's a little too abstract to share (data dependencies) here's an example:
It looks a little something like this.

but the errors i'm getting look like this (notice sometimes it loads one and sometimes it doesnt)

am i wiring this up incorrectly?
in an odd turn of events, these manual buttons as overrides work fine every time.

what could be going wrong with that dict? Printing the [open $1.wav] value - it's the exact same as the manual buttons
Are the wave files in the search path ?
They must be, otherwise sfplay can't find them.
Search path would be either next to the patch or standalone app /in same folder)
or at some place set in filepath preferences, which can also be set
using filepath object.
I believe so - when i press the manual buttons it plays the audio. But coming from a dict unpack it seems to fail (only sometimes). Even though the message being sent is identical
I don't know what the dictionary actually outputs.
It could be something that disturbs the path.
You could try this simple workaround :
