sfplay "can't find file"


    Sep 14 2020 | 7:35 am
    I'm having the strangest issue with sfplay. It's a little too abstract to share (data dependencies) here's an example:
    It looks a little something like this.
    but the errors i'm getting look like this (notice sometimes it loads one and sometimes it doesnt)
    am i wiring this up incorrectly?

    • Sep 14 2020 | 7:52 am
      in an odd turn of events, these manual buttons as overrides work fine every time.
      what could be going wrong with that dict? Printing the [open $1.wav] value - it's the exact same as the manual buttons
    • Sep 14 2020 | 8:03 am
      Are the wave files in the search path ? They must be, otherwise sfplay can't find them. Search path would be either next to the patch or standalone app /in same folder) or at some place set in filepath preferences, which can also be set using filepath object.
    • Sep 14 2020 | 4:48 pm
      I believe so - when i press the manual buttons it plays the audio. But coming from a dict unpack it seems to fail (only sometimes). Even though the message being sent is identical
    • Sep 15 2020 | 6:56 am
      I don't know what the dictionary actually outputs. It could be something that disturbs the path.
      You could try this simple workaround :