So, what's new in the audio domain?
Been distracted with Jitter of late (f*ckin, woah, there's 10 years' work). What's new in sound synthesis/processing/dsp in Max 2017? Spectral embodied ambisonic VR chaotic flibberty jibber?
(Sorry if this sounds trite, it's actually a genuine question)
Granular synthesis ofcourse...
(Sorry this was not a genuine answer but i just couldnt resist, i hope you still love me though :)
granu- what now?
:P