Standalone app asks for filenames in collective
Jan 05 2021 | 3:40 pm
Hi,
I try to make a standalone of a quite complex patch. I add as usual all externals etc. into the "Build collective/Application" window, it build but then I get message in the Max-window that it misses files and there it gets weird, for example a message line is:
FileNames: no such file in collective
FileNames in my patch is the name of a coll-object [coll FileNames]. Why does the app ask for that. Does anyone know and if so, what do I need to do to make it just accept that this is coll?
Or even more weird: I have a sub patcher called p slotchooser and I use the word slot in two comment-boxes and in the Max-window the standalone says:
slot: no such file in collective.
I built standalone before, but never experienced this.
Thanks for advice