Vizzie and jt.gl.render issue

Tsuyoshi Aino's icon

Hi,
I'm trying to send movie from Vizzie AVPLAYR to jitter in order to map it on a jitter GL object as platos and give back the rendered movies to Vizzie for farther effect as CHROMAKEYR then recor or porject.
For the mapping I used the patch formTutorial 34 for Jitter and for rendering as matrix I used one from jit.gl.render.maxhelp.
My idea is to render into a matrix ande convert it with MATRIX2TETURE. I used AVPLAYR instead of read and jit.movie to use audio part of the movie. But when I chose jit.matrix or jit.pwindow as rendering destination, AVPLYR stops to send images. Rendering it self continues to work and when I chose back jt.window, AVPLYR starts again. Maybe it is because only jit.window has a buffer. But I see no option for buffer with jit.,atrix or jit.pwindow. This doesn't occurs when I use read and jt.movie as image source.
Can anybody help me?

Tsuyoshi AINO

This is the patch:

[ mod - removed uncompressed patch ]

Max Patch
Copy patch and select New From Clipboard in Max.

Rob Ramirez's icon

unfortunately some of the Jitter tutorials (especially relating to OpenGL) are quite outdated. Using modern Jitter techniques makes things much simpler.

The trick for your use case is to render a texture of the jit.gl.plato with a jit.gl.node @capture 1. This can then be further processed by any vizzie modules you wish.

(also, please post patches to the forum using Edit -> Copy Compressed)

Max Patch
Copy patch and select New From Clipboard in Max.

Tsuyoshi Aino's icon

Thanks a lot. I also could manage to do by reading with jit.movie~ but this is a better solution. I'm very sorry about posting patch. I'm new to this world.