Wiimote (Guitar Hero Controller) Connection to Max on Windows

Gabe Postle's icon

I am currently attempting to connect my Wiimote (with the guitar hero remote) to Max. I have successfully used Glove Pie to override my keyboard/mouse and use that as input in Max, but I am having issues maping the whammy bar, analog stick in a functional way and would rather just connect directly using hi or send osc from Glove Pi. Hi recognizes the controller, but receives no input. Glove Pie version 4 and newer doesn't work with osc apparently, and any version before 4.0 doesn't seem to work with the guitar hero inputs. Has anyone come across a solution that doesn't involve buying an additional piece of hardware? Or does anyone understand Glove Pie well enough to map floating point values to Max rather than bangs or 1's and 0's?

Source Audio's icon

why don't you use midi from Glove Pie

Gabe Postle's icon

That sounds like a good idea, I just am not good at coding and do not really understand the documentation on how to use midi with Glove Pie

Source Audio's icon

sorry, but I can't help you with that .

you can also try this:

P.S. did you read documentation of that glove pie at all ?

sousastep's icon
Gabe Postle's icon

Unfortunately gamepad and wiimotehook don't solve the problem. I have looked at the documentation for Glove Pie but just don't understand how to write the code properly because of my limited coding knowledge. it's looking like the solution is to just spend more time with Glove Pie until I can figure out the midi outputs.

Source Audio's icon

or PPJoy and then use hi object in max.

did you also try serial object ?

keep in mind only one app at a time can use serial port.

Gabe Postle's icon

Ok, got the solution. It really actually isn't difficult to set up midi in Glove Pie luckily. Then I just downloaded LoopMidi to link Glove Pie and Max, now it's working perfectly.

Thank you all for the help!