Windows 10: Visual Windows From Jitter Freeze in Second Monitor

Amina Kirby's icon

Hi all,

I am a Jitter newb and am trying to get Jitter to output to a projector, but every time I’ve moved the jit.world window into the second screen for the projector, the jit.world window goes black or freezes. I can play other video sources through the projector, however- so it seems to be specifically related to Jitter. Has anyone had this issue?

Another side issue as well- how do I get a jit.world window to full screen in a separate monitor? It seems to want to full screen in my main monitor regardless of where I have the jit.world window placed.

Any help would be much appreciated! Thanks so much y’all!

Amina

Sue Slagle's icon

Hi Amina

I can answer part of your question - you can set the fullscreen attribute of your jit.world by either connecting an attrui object to it and toggling, or sending the message fullscreen 1 to turn it on. Many people like to set up the "esc" key to toggle this message. Else you can end up stuck in fullscreen and unable to do anything! There is an example of that in the jit.window help patch.

I am not on Windows, and for me I can drag the jit.world window to my second monitor, so I am not much help on that.

Sue

Rob Ramirez's icon

yeah you should just be able to drag the window over to the second monitor and hit fullscreen. is there something unusual about your setup? what are your machine and GPU specs? which version of Max are you running?

Amina Kirby's icon

Thanks for the replies- I am running Windows 10 and using an NVIDIA Geforce 1060 graphics cards, 16GB RAM and an Intel I7-H7700 CPU(the laptop is the Acer Predator Helios 300).

The plot thickens- I opened the Jitter patch in question through Max For Live, and it mysteriously seems to work on the second window just fine. It is only when I open the Jitter patch in standalone Max that it freezes up in the second window. It still doesn’t seem to stick to the second window when I fullscreen, however. I’m wondering if it may be something with what programs or processes my GPU is prioritizing?

I was reading some tutorials on jit.display. Is there a way I could essentially do the same as a fullscreen using jit.display to detect a second screen, and therein move the jit.world window? It seems a little silly to go through all this just to fullscreen in the second window, though.

Leo Mayberry's icon

Hello friend!
Set up your patch so you can use the escape key to toggle fullscreen.
Now, drag the output window onto the second screen, making sure to place the window completely into the second screen area, then let go of the button that you dragged it with. Now, click again on the window. This will establish "focus" on that window. Now, hit the escape key and it should fullscreen on the second monitor. This may also help with your output problem, because it might have something to do with opening GL contexts on the second output, as opposed to your 1st display.
I've had the window on the 1st display show video, then I dragged it to the second and it became black, but when I went to fullscreen, it sorted itself out.

Leo

Rob Ramirez's icon

if you're following all the advice in this thread and still having troubles, I would make sure your GPU drivers are all up to date. Might want to check out these tips for optimizing a windows machine, and lastly determine whether you are running Max from the integrated GPU or the Nvidia GPU by launching the Nvidia control panel. You can see an image of this in this guide from ableton, (scroll down a bit).