djtoshi182 -
[Image: Screenshot 2025-03-30 at 14.48.26.png ] I am currently scaling variable-sized images (both portrait and landscape ratios) while...
4
thomas zalud -
Hi, I've managed to record the screen and the mouse activities in Max, but I can't see the mouse pointer. Does anyone have an idea how I...
1
mr.l -
Hello, it has been a very long time that I used Max. (Jitter). Just downloaded the new version on a Win10 PC. I want to get a UHD video...
Matteo Marson -
Cool, happy it worked out! Yes, you can skip matrix multiplications in jit.gl.slab's vertex shaders. gl_Position =...
TFL -
Because of the way they handle blending. When you send a texture/matrix straight into jit.pworld, I guess it is equivalent as sending it...
Hector MacInnes -
Thanks so much for this Rob, and sorry for the slow reply I've been on other projects. Weirdly, if I download your patch with 0s it works...
6
I don't know reason why there is no cube in jit.gen, and I don't the math to create one, but you can still generate the vertex coordinates...
2
mmeza -
Many thanks for your interest and your help, I appreciate it very much. The first essay of the project was done with the Zoom drawing tools...
5
If you have Max 8 or below it's a possible way to do this, although I would do it that way instead, using just one gate and @automatic 0 so...
Jesse -
You could either feed the 2d matrix into jit.rgb2luma and use that as an additional input into vec, or you could replicate the rgb2luma...