For lots of beginning users, the combination of frequency domain signal processing (using the MSP pfft~ object) and gen~ comprise a double-whammy of anxiety.
In the second part of this Vocoder tutorial, we will use the real-time analyzer patch we created in part 1 as the starting point for creating a vocoder effect using Max's MC multichannel voice patching ...
Vocoders can be an insane amount of fun. At the root of the vocoder effect we know and love, we take an audio signal such as a human voice and use it to excite the production of another sound, such as a synthesizer. In this series, we create a vocoder with Max using the MC objects introduced in Max 8.
I’m not sure why, but it seems like lots of beginning Max users think that the only way to do anything cool with Max includes hours of ...
Algorithmic composition is a rich and deep and subtle endeavor, and one of those things that probably every Max audio person out there has opinions about. If you're curious or a beginner, it's hard to know how to translate your curiosity or interest into action.
A bit of code can act very much like a score -- it is not only an individual expression of an idea, but it encapsulates the possibilities of that idea. It’s both an expression of self, like any piece of art, and a tool that can be repurposed, remixed, and reframed to fit the unique needs of a wide range of artists.
Tips and techniques for sending Jitter video content to streaming platforms and teleconferencing apps.
Many are facing the need to teach or present work using Max remotely, this article shows how to set up streaming from your computer.
I'm going to finish out our short series on Gen with a quick look at perhaps the least well-known of the Gen family: the gen object ("gen" without the tilde). Simply put, the gen object lets you create Gen patches whose Max event-domain processing routines are similar to what you can do with audio using the gen~ object.