• Max for Live Video Tutorials

    In addition to new devices and lessons in the Max for Live update (Max 5.1.8/Live 8.2.2), there are a couple of new Live API features we would like to share with you in these short video tutorials.

  • An Interview with Tarik Barri

    An innovative young artist based in Holland.

  • Video Tutorial: Play a Movie

    With, adding video playback to your patch is pretty simple, but it can seem intimidating at first.

  • Trigger is an essential object for everyday Max use, and is a favorite tool for many of the seasoned Max users.

  • An Interview with Tom Erbe

    SoundHack is a legendary, beloved, and free tool for mangling sound.

  • Video Series: Did You Know?

    We often come across Max tricks that we never thought of.

  • Putting Max into Words

    Our Italian friends Maurizio Giri and Alessandro Cipriani, authors of Electronic Music and Sound Design, tell us why their book is worth checking out and offer insight into its writing in this interview with Cycling '74.

    How did you first get started on the book? What gave you the idea to make a textbook focussed on MaxMSP?

    It has been many years since Alessandro wrote a book about Csound with Riccardo Bianchini, entitled "Virtual Sound".

  • A Textbook For Max

    Despite years of widespread use in academia, there has never been a proper textbook, written in English, for sound synthesis and processing in Max/MSP.

  • Using Microsoft Kinect with Max

    The Max community has been bitten by the Kinect bug.

  • Max 5.1.7 Now Available

    Version 5.1.7 includes Max, MSP, Jitter, Vizzie and support for Max for Live.

  • An Interview with Owen Pallett

    I’m a sucker for well-trained musicians who push the boundaries creatively and aren’t afraid to experiment.

  • Max 5.1.6 Now Available

    Version 5.1.6 includes Max, MSP, Jitter, Vizzie and support for Max for Live.

  • Introducing Vizzie

    $(document).ready(function() { _kmq.push(function(){ var possible_titles = { "Introducing Vizzie":"Introducing Vizzie: high-level modules for streamlining visual creativity", "fun new way":"Vizzie: A fun new way to drag, drop, connect, and project", "(higher) level":"Vizzie: Taking Jitter to a new (higher) level", "jet pack":"Vizzie: Jitter with a Jet Pack" } var which_title = KM.ab("Vizzie Blog Post Title", ["Introducing Vizzie","fun new way","(higher) level","jet pack"]); var new_title = possible_titles[which_title]; $('#post-content-6937 .full-title a').html(new_title); }); });

    With the latest version of Max/MSP and Jitter, we are including a new set of modules called VIZZIE to help you create your own unique video programs right away.

  • My most recent project, the USB-Octomod, uses Processing to create an OpenSoundControl (OSC) interface between any OSC-ready software and a hardware CV device I built using a Teensy 2.0 microcontroller and two MAX5250 DAC chips.

    In this article, I'm going to break down the connections between the different pieces of software and hardware used, in order to explain how the system works and to provide the basis for a future tutorial on how one might use the device.

    You can read more about the Octomod here, but it essentially allows computer control over the analog control voltages commonly used in analog synthesizers.

  • When is a Patch Finished?

    As it turns out, the answer to this simple question is as varied and complex as the Max user community itself. Perhaps how you answer this question depends on what Max means to you, how you approach it as a tool.

  • An Interview with Francisco Colasanto

    Francisco Colasanto recently published Max/MSP: Guía de Programación para Artistas, the first Spanish-language book devoted to Max.

  • An Interview with Randall Packer

    Composer Randall Packer collaborated with Opera Singer Charles Lane, Designer Greg Kuhn and Director Melissa Weaver to create a theater piece entitled A Season in Hell, premiering at the Zero1 Festival in San Jose on September 17-19, 2010.

    A Season in Hell is a ground-breaking multimedia performance work that integrates a complex electronic musical score and vocal performance with multiple forms of digital media, video projection, surround-sound, objects, and storytelling to fuse live performance, installation, and sculpture into an otherworldly theatrical experience.

  • Jitter Recipes: Book 3, Recipes 26-43

    In third installment of Jitter Recipe Collection, the Jitter Recipe “AnaglyphRender” builds on the “RenderMaster” recipe posted to create a realtime 3-D anaglyph image.

  • An Interview with Kurt Ralske

    Kurt Ralske is a mysterious and interesting artist who makes gorgeous and magical video installations that seem to defy physics.

  • An Interview with Valérie Lamontagne

    Valérie Lamontagne is a digital media artist, designer, theorist and curator based in Montréal, Canada researching techno-artistic frameworks that combine human/nonhuman subjects.

  • In the last several tutorials I’ve written, I’ve been talking about a subject that interests me a great deal – how to add variety to a Max patch in ways that both provide you with surprising and interesting combinations and do so in ways that make the transition between your input and what your patch is doing more subtle than hitting a button object and having everything start behaving in ways that are obviously not you.

    To be more specific, I’ve been talking about ways to use the humble LFO as a generator of that variety by summing, sampling, and otherwise using it to produce less ordinary control curves than can be easily intuited by your audience by the time the second sweep of the LFO comes around.

    There’s another obvious source of variety generation that Max users often gravitate toward: random number generators.

  • An Interview with Giorgio Sancristoforo

    Giorgio Sancristoforo is a very enthusiastic artist, musician, audio engineer and software developer based in Milan, Italy.

  • An Interview with Ali Momeni

    Long-time Max user, artist, and educator Ali Momeni discusses his current projects including Minneapolis Art on Wheels and the Spark Festival.

  • Summer Max Workshop for High-School Students

    For the first time, we are offering a three-day Max workshop only for high school students ages 15-18.

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