RNBO- Exporting to AUv3 plugin for iOS?

Lid's icon

Hi there, just a quick question. Can I export RNBO to iOS AUv3? I know it'll work for macOS, but iOS doesn't really have a folder for AUv3 plugs.

Lid's icon

After further looking into this, it’s looking like it’s not one of the export options (though I sorely wish it was!). So a follow up question then: any guesses on how difficult it would be to create an iOS app using the C++ export option? (I have an Apple developer account / access to Xcode)

manysounds's icon

Hey hey, I'm also interested in this being a built-in function.
It is sort of "easy enough" to take the code RNBO exports for the AUv2 desktop plugin and convert it to AUv3. -Not that I've done it yet but theoretically you could "just change a few things" and have JUCE export out an AUv3.

Lid's icon

Thanks for the info @MANYSOUNDS... I'll take a look at JUCE too.

Alex Norman's icon
alexmstahl's icon

following up on this, looking for any examples no matter how kludgy of making an AUv3 plugin based on a RNBO patch. Thanks

David Alexander's icon

I just posted this link in another thread, this example uses Projucer, so you can simply enable the iOS target in the Projucer project to build it as an AUv3 for iOS using X-Code-->