Generative Sequencer - 2 Slider Control
ErinT
7月 02 2024 | 12:32 午後
I am wanting to play with oscillating tones in this patch and I am confusing myself... I am wanting to capture body movements (via zed cam) - hence needing slider data that I can replace with body position data once I connect with my Unreal scene.
Example:
Left hand triggers frequency speed
Right hand triggers the pitch
Try to make the sound generally a bit more ranged, less flat toned
Thanks in advance, any help would be amazing!!