GL3, Understanding examples patches

    Sep 24 2019 | 6:20 pm
    Hello guys, I'm trying to understand the first patch "Mesh Instances" I'm kinda sure this is a super basic question, anyways: I see a lot of spheres, and I want to change them to be cubes, when I change the @shape attribute to "cubes" in object , there's still spheres and not cubes.
    So, can anyone help to understand, or how can I start studying this patch, please? Ideally I would like the spheres to be cubes or even a and see fonts floating there. Would be that possible?
    Thanks you guys, G.

    • Sep 24 2019 | 6:25 pm
      I think you just need to bang the gridshape object to output the new matrix telling the mesh to draw cubes, or whatever you want.
    • Sep 25 2019 | 4:33 pm
      Thanks, Dante. I did, but it does not work in my computer