i'm working on a granular patch for make texture sounds, i've pretty complete my work but some errors occurs sometimes. I'm not really skilled with granular synthesis, to do my patch i watched lots of tutorials, other patches, trying to understand the best i can, for that reason i need help to make my patch work better.
I would like someone to check if my patch, to see if there is anything I can do to optimize it, give me some useful tips to improve it. I would like after to transpose it on M4L, And maybe with a little bit of study to transpose the granular engine in GEN~ code.
I created the patch so that through a midi keyboard each note corresponds to a piece of sample, rather than control the pitch, I use a keyboard with 32 keys, so the entire length of the sample is divided by 32.
To obtain the desired granulation I created a poly~ inside a poly~ , there is something wrong with the management?
Sometimes I have problems with the notes, with messages mute / unmute, is there anything I can do to improve the management of the notes?
Find my patch attached, I hope I was clear and I apologize for my bad English, I hope someone can give me some advice to optimize my patch.
Thanks in advance and I'm here for any questions.