How to make this polybuffer sample player play the sample once and NOT loop.
Using Andrew Robinson's 'Polybuffer~' video, I built this sampler for a project I am working on. How do I stop this from looping and instead playing it once and never again until the bang is hit again? I tried changing the groove~ object to groove~ SamplesOne @loop 0. I've removed the @loop attribute altogether, I've tried to replace the trigger with a bang, I've connected the bang to the groove object, to the sig~ object and nothing works. Thank you!

I would use play~ for simplicity.
but still, groove should play once.

[prepend set] ?

And @loop 0 ?

What are those two gain/ volumes objects at the bottom? The ones that the respective play~ and groove~ are plugged into?
my patch works.
that 2 things at the bottom are meter~ objects.