Multichannel FFT

Benjamin Green's icon

Hello all,

Getting right to the point, I am trying to create an FFT patch in which the user can access each individual bin separately. This is very similar to the forbidden planet example, but the difference here is that I need to route every bin to a different channel; e.g., 64 bins -> 64 channels containing each corresponding bin. Is this possible with mc.pfft or mc.fft? I went the extreme CPU route at first, creating 64 separate fft patches that allowed for this, but obviously this is not efficient at all. This has to be possible. If anyone has any input I would greatly appreciate it!

- Thanks